Did you know Persona 5 is based on Jungian psychology? Learn about the symbolism behinds the masks and major arcana! These concepts can be surprising helpful when analyzing or even writing games.
PLUS: Don’t miss the limited edition Gamevolution shirt from this episode! Only available until July 13: https://store.dftba.com/products/limited-edition-gamevolution-shirt
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Would you like James to speak at your school or organization? For info, contact us at: [email protected]
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♪ Intro Music: “Penguin Cap” by CarboHydroM
http://bit.ly/1eIHTDS
♪ “Ambush Vibes” by RoBKTA
https://www.youtube.com/watch?v=GF63H4vqDbI
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Categories: Blog
Tags: anima, animus, arcana, archetype, because games matter, Carl Jung, collective unconscious, daniel floyd, evolution, extra credit, extra credits, extra creditz, extracredits, game design, game design for beginners, game designer, game dev, game developer, game development, game industry, games, games industry, gaming industry, james portnow, jungian, jungian psych, jungian psychology, major arcana, mask, persona, persona 5, shadow, substructure, symbolism, tarot, video game, video games